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Post by Admin on Oct 13, 2011 0:42:42 GMT -5
The rules of Artificlen. Have fun reading them over! [/blockquote][/size] Rules of Artificlen;;01. You may be surprised that we don’t have that many rules to follow. Most importantly we want everyone to have fun and grow from their experience here. Learn to harness your abilities to help Artificlen one day restore Arcanely.
02. Whether it’s a good idea or bad idea, we encourage everyone to have them. It is for this reason they go without punishment.
03. A thought can be just as powerful as an idea so never hold back.
04. We know that in a place filled with hundreds of young pupils personalities will clash. Students and teachers alike all have their own intentions. It doesn’t matter if they are good or bad, it is part of the creative process.
05. We do not get in the way of free thought. Not everyone agrees with us but that is what makes Artificlen different than Arcanely. If we start banning thoughts and ideas, it will continue until there is nothing left.
06. This may be hard to understand right now, but our hope is that you will understand one day. The spells we teach you can be dangerous and lethal even, but it is up to you to decide what you do with that power. Just remember all have consequences.
07. It is vital that you understand a single concept, while we are very powerful with the magic we harness, we cannot abuse it. Yes, we could take Arcanely into our possession but ask yourselves what this would mean for Artificlen? Each pupil must have something to lose, something they are willing to die for in order to protect, otherwise we will not have a purpose and Artificlen will be lost.
08. Be sure to mind your instructors, and look out for one another. We are in this together.
Your friend, The Enchanter
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(C) vivify
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